When you read this, you will learn the answers to three questions: 1. How to build an esports organization 2. How to create profitable revenue streams 3. How and why your esports organization will benefit the society
This book is designed to give you the blueprint on how to build an esport organization and provide you with an inspirational catalogue of ideas for you to create several profitable revenue streams, and thus, securely manage the operation and development of your esports team, organization or sports club.
You will get a collection of successful experiences and strategies from over 200 esports clubs and organizations. I have met and talked to over 100 esport and gaming industry leaders and brands like; Logitech, Microsoft, Red Bull, Razer and Intel, to understand, why and how they do esport partnerships.
Additionally, this book will arm you with amazing science and arguments, as to why, esports benefits society as well.
Martin knows all about success in esports. He founded what is now one of the biggest esports organizations in Scandinavia with several teams and coaches, as well as hundreds of paying members and profitable revenue streams.
Martin Fritzen is an esports author, consultant, and speaker, who in 2015, founded one of Europe´s biggest esports clubs, Sørby Esport. From 2017 - 2020, he spearheaded all esports activities at DGI, a Danish sports organization with more than 6500 sports clubs. Today he is the head of esports at the Danish Federation of company sports. Spearheading all esports activities at Danish workplaces, educational institutions, and local company sports associations.
"I hope this book will inspire you to think outside the box so you can begin to build profitable revenue streams and achieve your esports dreams, like so many others have done". Martin Fritzen
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